Function is key

Designing weapons is something we take very seriously here at Boss Key, and it shows. Check out our latest weapon reveal, and why creating something with form and function in mind makes all the difference.

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Going through the motions

Going through the motions

Dual swords confirmed? Check out some behind-the-scenes photos of our very first mo-cap session as our Senior Animator Ryan Palser walks us through the skin-tight process.

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Heads up, Rails down!

Heads up, Rails down!

From start to near finish, get a look at the latest pieces of iterative environment art for what could become one of Project BlueStreak’s premiere multiplayer maps, Rushmore Station.

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pax'd full!

pax'd full!

We came. We saw. We PAX'd! Get debriefed on our amazing fan-focused PAX East adventure and watch the very-first Pre-Alpha teaser we debuted at the show.

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Function is key

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