Month: February 2015

Map Craft

Great multiplayer maps don’t just “pop” into existence. They are crafted, scrapped, modified and rebuilt…numerous times. Often none are perfect from the get-go, but it doesn’t hurt to have a strong understanding of map design from the beginning. On the latest episode of the Boss Room, Hunter Peyron, our Sr. Level Designer, ¬†joined the crew […]

Heads Up, Rails Down!

These stone-faced ex-Presidents have seen better days, though the insanely huge super train that runs underneath them is as slick as they get. Welcome to Rushmore Station. That is what’s cool about Project BlueStreak. We can take tried and true real-world locations and put our own spin on them. We’ve already discussed our “post-post apocalyptic” […]