First Teaser Footage Revealed At PAX East


As you may have heard, at our PAX East panel we surprised the audience with the very first footage of the game: a special in-engine look at Project BlueStreak. It was short, but certainly sweet, as it was intended to be a special treat for those who braved the freezing temperatures to be with us at PAX. Luckily, you can now view the source Pre-Alpha footage right now from the comfort of your cozy, warm home!

Plus, as a part of this, we announced that we’re developing Project BlueStreak using Unreal Engine 4 technology.

Regarding the first teaser footage, for us we wanted this to be a special moment for all of you, the fans, at one of our favorite conventions. We didn’t want to lead with this on a traditional press outlet, nor did we not just want to post it to our YouTube channel first. We wanted to wait for an opportunity to share our enthusiasm for what we’re doing with real people…and it was great. We had a FULL HOUSE (unfortunately we had to turn people away), and people laughed and cried throughout (well, a baby did end up crying halfway through). Everyone who was able to make the panel, thank you so much for joining us. Everyone else, we’ve got more in store for you soon.

With that, on the March 13 episode of Boss Room on Twitch, we’re going to talk about out PAX experience, share stories from the road and much more. You’ll get to hear Cliff discuss his experience with Valve VR from GDC, what Joshua Parker thought of Overwatch on the show floor and much more. It’ll be a fun show, so please follow us on Twitch to be notified when we go live.

As a part of this special event, we also announced that we’re using Unreal Engine 4 to power our game…and that’s very exciting for us to finally share that news. What that means is we’re going to be able to talk about what we’re creating in-engine in real-time with you all.  In the future, we’re going to bring you behind-the-scenes insight on how we created the video, our impressions of working with Unreal Engine 4,  what it took to bring the first-ever footage to life and more.

Everyone at the studio who attended the show felt privileged to be a part of PAX East. A great sign of things to come! Check out some of the random pictures summarizing our trip and be sure to check out our YouTube channel later this week for an archive of our PAX East special Boss Room episode.

Boss Key’s Tramell, Rohan and Joshua preparing to set foot on the show floor.
Probably the best cosplay ever.
This was taken from the front of the line for our panel. Goes all the way back!
Prepping the projector in the panel room for Cliff’s “Story Time.”
Our Sr. Gameplay Programmer, Joshua Parker, describing his past experience and what he does at Boss Key.
The slide we showed before surprising everyone with the first in-engine footage of the game.